![]() The change is intended to help artists debug complex material networks. The results are shown in an interactive session during a Preview or Live render, with users able to toggle between the outputs of up to nine separate parts of the graph using keyboard shortcuts. Key changes in Katana 6.0 include a new Material Soloing feature, which makes it possible to preview the output of sections of a shading network, as well as the combined output of the entire network. ![]() Material Soloing helps troubleshoot complex shading networks In addition, since the release of Katana 5.0 last year, Foundry has introduced new subscription pricing. ![]() The update adds a new Material Soloing feature for previewing the output of parts of a shading network, and a new Performance tab and heat map ovelay for the Node Graph to help identify performance bottlenecks. ![]() Posted by Jim Thacker Foundry ships Katana 6.0įoundry has released Katana 6.0, the latest major version of its lighting and look development software. ![]()
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